Dalek in the Vault
A Dalek from Doctor Who in an atmospherically lit vault as a 3D scene.

Overview
Developing a Dalek from Doctor Who in a vault. The goal was an atmospheric 3D scene in which character and environment work together. My role covered modelling, texturing and lighting.
Creative process
The Dalek was modelled with its characteristic geometric shapes. The vault received stone, architectural detail. Deliberate lighting and material choices created a dark, atmospheric scene.
Result
The final render blends the Dalek with its environment into a coherent, highly detailed scene.
What I learned
Deeper experience in modelling, material work and lighting techniques for atmospheric scenes.